What is Battle Quest?

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The third edition of Battle Quest will take place during 3-6 of August 2017. Event will be located in the “Prusy” Fort surrounding area in Nysa.

6 RULES


6

#1 Play for fun

#2 Play for real

#3 Play for yourself

#4 Play for war

#5 Play for safety

#6 Play for epicness


FRACTIONS


LEADER

Szymon Jaworowski

UNIT NAME

NEW PLAYERS FRIENDLY

FORIGN PLAYERS FRIENDLY

While the two great forces confront each other the citizens suffer. This time both armies will take battle near a town called Zwergburg. There is a group of people living in the town whose job is to keep everything under control providing peace and safety during this hard times - City Watch.

If you would rather sleep in barracks than outside with nothing more than the two moons over your head. If the warmth of the inn or the brothel is closer to your hart than nights spent in the armie’s camp. If a fixed salary is a better thing than a rare glimpse of luck.

Keeping the town safe, running the arena, and making bets will be the things that we will deal with. Bribes, patrols, preventive actions and guarding the goods' transports are just a few of many entertainments that await you here!

City Watch will give you a canhce to interact with both citizents of Zwergburg and fighters from the armies outside the town. Watching peace around the city walls and controlling the incoming will be the main duties of the Watch, which can bring both enemies and allies. The Watch will have the opportunity to arrange preventive patrols around the outside, so that it's members also have a chance to explore the game field and the Fort surroundings.

Talkative and open for new relations people would find themselves pleased here. Some fighting skills would be of great use as well, as the City Watch's duties may cause plenty of occasions to fight. Weather you would like to serve with your sword or just hang around with your chin over your halberd next to the inn’s kitchen this unit is just right for you!

The town isn't wealthy enough to provide it's Watch with regular uniforms. Thus the uniforms might differ from eachother much, please, let's just avoid really garish stuff. City will provide us with tabards, so we stay well recognizable.

  • BRANCH FOR BEGINNING WITH STARTUP PACKAGE

LEADER

Maciej Antkiewicz

UNIT NAME

NEW PLAYERS FRIENDLY

FORIGN PLAYERS FRIENDLY

The delegation sent by the Vizier of the Kingdom of Saudi. It arrives to the Empire for political purposes. Caravan consist mainly of the Abassador, servants and couple of guards but there are scholars, merchants and artists who came aswell, dragged here by the new culture to explore. The delegation is forced to make a stop due to the encountered conflict of the two armies.

Non - military fraction of an exotic nature (Arabia, Persia). Mainly for players who would like to focus on creating and playing relations within the group of arrivals. We aim to create highly exotic atmosphere, which would be a great contrast to the rest of the Larp.

Oriental clothing.


LEADER

Dominik Jędrys

UNIT NAME

NEW PLAYERS FRIENDLY

FORIGN PLAYERS FRIENDLY

I, Samuel Czartowicz, a seasoned soldier would like to announce to everyone that, basing on an order from an imperial sorcerer, I'm forming a mercenary unit, which will serve as guards to the aforementioned person while he visits the far north. The pay is decent, because it clearly shows that the magician have a lot of sponsors and investors.

If you are bothered with magical practice and it's effects, I must warn that you should look for other work, because you'll only play on nerves both mine and yours and it could end badly. All the others should know, that I'm looking for experienced soldiers, human or non-human alike, landsknechts. From scouts through heavy-hitters to cooks. The job is dangerous and you have to always remember that and keep your blade ready.

Everyone should have the right equipment fitting his or hers profession accordingly.


LEADER

Dominika Kornecka

UNIT NAME

NEW PLAYERS FRIENDLY

FORIGN PLAYERS FRIENDLY

The pleasure house will serve partially as a relaxation zone.

Possible interactions with both sides of the conflict. Open and fun atmosphere inside. Many plots - romance, betrayal, internal conflicts and so on. You dance? You sing? Or you have some other artistic skills? If so - you couldn't find a better place for you!

Who am I looking for? Due to the nature of this unit - people who are both open and assertive. Shy player could have some hard time with playing out the flirt, and we would like for everyone to be comfortable.

Cotton petticoats with laced finishing, pantaloons, pantyhose, tights, corsets and jewelry. You could count on my help when preparing the costume.


LEADER

Amadeusz Janiak

UNIT NAME

NEW PLAYERS FRIENDLY

FORIGN PLAYERS FRIENDLY

Ave Sigmar! Ave Empire! We're a military unit of the Empire, serving under Major Markus Schiller and honorably functioning as a garrison in the city of Ferlangen, the capital of the province. The heavy infantry is the armed hand of the IVth regiment and a backup for the fusileers (artillery and guns).

Why should you join us: We create a competent military unit, we want to have an atmosphere of battle camp and war, the Warhammer theme is very important for us, so we're aiming into making ourselves look like Games Workshop figurines or illustrations from other Warhammer games.

Who will have a good time with us: people, who like the atmosphere and looks of the imperial army of Sigmar and would like to go hand-to-hand against the chaos army and play out relations between seasoned soldiers.

Who will have a bad time with us: players who play only for themselves, like to charge alone on the enemy instead of fighting in formations, people who don't like the looks of the imperial army, people who would like to stroll in the forests fighting monsters and looking for treasure.

Most of us are normal non-athletic nerds, but we do require minimal amount of movement and strength, which means that we don't advise playing with us for persons who are unable to run 100 meters straight or keep up with a half-our night guard duty. During the game you could be shout at by the sergeant, but please remember that it's only a part of the game - we won't be shaming or picking on anyone!

Some sort of unifomization will be mandatory. Each member must have his or her own beret and wear the colors of the regiment, so: white, black and red. That's the total minimum. Each soldier should also have a weapon (short one + shield or long weapon ie. a halberd). We also require an uniform, but it's all on the individual decision of the player - the important part is for it to fit into the time period and the Warhammer theme and hold the correct colors.

Of course those are not the only passable variants, I encourage you to do some experiments. The Warhammer costumes are easy to do, because the system is flashy and overdone - if you'll add a lot of little things (feathers, skulls, seals) you can turn a simple shirt and striped pants into a great costume.

Elements of armor that will definitely not fit us are: early gambesons, leather armors, round shields and full helmets.

We're ready to help with anything - starting from inspirations to practical advice. If you have any doubts regarding your costume - contact me at janiak.amadeusz@gmail.com


LEADER

Mateusz Wilczek

UNIT NAME

NEW PLAYERS FRIENDLY

FORIGN PLAYERS FRIENDLY

Wolf Mercenary Company is a hierarchized, professionall men-at-arms group, composed mostly from heavy infantry and crossbowman, currently fighting for the glory of the Empire. It is known from it's heavy-armoured pavisers in black armours.

This unit is dedicated especially for people not afraid of physical effort, disciplined, capable of teamworking and whoose ego isn't hurt when listening to someones orders. We provide huge amount of support for new players like plate armours, weapons, shields, tents, camp equipment as well as practinal knowledge (in-game trainings and Internet aid).

For a weapon we require longsword/shortsword. As a uniform - boots, trousers, tunic/shirt and one or two leather belts - all of this possibly in black colour.


LEADER

Paweł Jasiński

UNIT NAME

NEW PLAYERS FRIENDLY

FORIGN PLAYERS FRIENDLY

In combat we fight as disciplined, heavy infantry. Outside of combat we are the loudest rabble of louts this side of any river. To be considered for a position in the fast-moving world of siesta, you need to be able to play both a lazy, loud-mouthed Tilean, and a disciplined, grizzled, veteran, mercenary soldier.

We are looking for both hot-blooded males and females, who love combat and shirking, fighting and drinking (preferably all at the same time), food, wine, more wine, food, some more food and gold! Oh, and you absolutely have to be able to swear in Tilean (Italian)! If soap opera histrionics are your thing we want to hear from you - when we can be bothered to get up. Oh, and you have to be ready to be ruled with an iron fist by the company owner, Donna Francesca.

We organise our own camp activities, because Imperial soldiers reek of Sauerkraut and are beyond contempt of any Tilean gentleman (and a roughman too). We do siesta (a lot), Tilean cooking, family rows (and almost everyone is family), we worship the Goddess Myrmidia, we chat up local beauties and handsomes, we sing songs, we duel. We also intend to hold a Tilean Football tournament.

The one exception to our ah-don't-give-a-fudge approach is combat - we expect iron discipline, absolute adherence to formation and almost fanatical devotion to Donna Francesca.

As a mercenary company we do not have uniforms and tend to spit in their general direction. You are not expected to be uniformed, but you are expected to look good, not like an Imperial swine. The bare minimum is a white, renaissance-type shirt, a fitting beret (white and red colours recommended, tellerbarret or starfish hat is awesome), good quality leggings/hose or historical looking trousers, decent authentic looking boots or shoes. We prefer linen and wool, we frown on plastics and latex.

Our colours are white and red, we recommend you incorporate them in your outfit (elements are enough, the whole outfit needs not be red and white). We tend to dislike the D&D fantasy look, going for harder, historical one (think Italian Wars, or - simply - Warhammer). If you want to join battle at our side an gambeson / aketon / arming jack or similar padded garment is a must, with a helmet VERY recommended. Depending on your combat role you shall be expected to wield a sword and shield, a great sword / pole arm, or possibly a crossbow. Some weapons can be leased from the larp organisers.


LEADER

Marta Chojnowska

UNIT NAME

NEW PLAYERS FRIENDLY

FORIGN PLAYERS FRIENDLY

Filed Hospital of the Holy Blood is a specialized unit associating doctors, nurses, feldshers and other volunteers under common banner of the Holy Blood - the symbol of providing help to the victims of war. Field Hospital focuses on helping the vounded soliders of the Empire, who fight bravely with the forces of Chaos.

Playing in a field hospital is focused on bulding the distinctive mood of this place and providing unforgettable experiences for its "patients". So if you like focusing on building the mood and playing for other players, you're not a fan of the military discipline and ongoing fighting, or simply you're looking for something new - our fraction is just for you! Apart from the amazing memories, thanks to our qualified staff (some of us are medics also in everyday life) you'll acquire new practical information and skills, as we're planning to perform simulations of medical procedures and medical training.

Specifications of our unit allows us to fit your role in the unit to your expectations for the game - hospital doesn't mean only sitting in camp, nor your weapon collecting dust. It doesn't also mean you have to play an armed character or expect long wanderings. Feel free to contact us and we'll present you some examples of vacancies adjusted to your expectations. Another asset of our fraction is a big tent in which the hospital is located and where the personnel has guaranteed overnight shelter to sleep in.

But remember! Playing in a field hospital is hard work for others. So if you don't feel like playing for others nor work hard, you're planning frequent expeditions in search for loot or your character is a "free spirit", who probably won't be concerned with their role in the unit - think twice before you undertake playing with us! Otherwise we'll be more than happy to welcome you in our hospital.

Anything that fits to the general theme of the Empire's troops and doesn't ruint the overall picture is acceptable. Clothes fitting color theme of white, black and red would be great. Jens, sneakers and other modern pieces of clothing are unacceptable. All kinds of old white aprons, white headscarves for females and white caps for males are very welcome. We'll provide you with armbands with the symbol of the hospital. Before the game you'll be required to send a photo of your costume (or at least most of it). If you have problems with finding the right clothes, we'll be happy to help.


LEADER

David Kraus

UNIT NAME

NEW PLAYERS FRIENDLY

FOREGIN PLAYERS FRIENDLY

Great war with Chaos is here. The men of Norska, corrupted by the power of Chaos threaten our lifes again. But we are here to cleanse the world of this desease. On the background of war in fields there is a hidden war, war that takes place in soldiers heart and soul. Corruptive influence of Chaos is spreading across our ranks, seducing weak men by promises of power, fame, wealth and beauty. All that for a neverending damntaion of soul and treason of mankind. But fear not, for Great Church of Sigmar is here to cleanse our army of this filth. We are the Witch Hunters, sent by the Grand Theogonist of Sigmarite Church - Reuben Wolfgar himself - to lift the spirits of the faithful by Sigmar's light and purge all heretics by Sigmar's fire!

Whenver you are famous Witch hunter looking for another heretic, Warrior Priest fighting the Ruinous powers and lifting the spirits of soldiers, Templar knight on a quest of faith and honor, Flagellant/Zealot finding redemption in pain and death or just a mercenary looking for gold, Sigmarite Church needs you because no one is innocent.

With our faith in one hand and torch in the other we will torture, kill and burn every heretic, witch or mutant defiling our land. All of that in Sigmars most holy name. We are the specialists, feared by both allies and enemies, thats why we dont spend much time on battlefields but rather fighting evil cults in streets, hunting deamons and investigating shady practices. Allthough we do not fear heat of great battles, for that is where we were born.

We are group from Czech Republic, but we will be speaking English. We welcome anyone in our group who is willing to play by rules and perhaps torture someone from time to time. Your experiences doesnt matter, nor we do not need any pro costumes or equipment.

Anything you find on google pictures when you write: Warhammer witch hunters in google or send us your own idea and we can try to fit it in with lore.

We are accepting mercenaries, priests, wizard, Zealots, flagellants and other followers, Preceptors - teachers to new adepts, Scribes and Sacristans, Sister-Aids, Artisans and Labourers or Animal trainers. All in limited numbers to fit the universe so contact us and tell us your idea.

Witch hunters should have leather equipment perhaps with some armor, they usually fight with swords and pistols. Warrior Priests and Templar knights should have armor, priests warhammers and knights anything. Flagellants and Zealots and Mercenaries can have anything which suits Warhammer lore. Also there is possibility for girls to be Battle nuns called Sisters of Sigmar, we can send you some pictures. Only thing that everyone must know is who is Sigmar, how does this religion looks like and fanaticaly believe in it!

If you are in doubt, just ask us.


LEADER

Antek Czerwiński

UNIT NAME

NEW PLAYERS FRIENDLY

FORIGN PLAYERS FRIENDLY

Squadron was created by combining several others groups, which suffered several losses in battle and needed to be reorganized. They are led by rittmeister Wadim Aleksandrowicz Koronow. Among them you can find hussars who fought together for years, but also greenhorns and strays.

If you like to play a warrior who prefers liberty than discipline, but still remains deeply loyal to his comrades - you are very welcome among us. Some of us played abroad, so we are more than ready to host foreign players.

Go and google "Sarmata". Do not freak out - we have a lot of spare parts of clothing, we will help you dress up as one if you let us know in advance. A shield is our "must have", sabers or any curved swords will be welcome, but we are aware that they are terribly hard to find, so do not worry to much about them.


LEADER

Fabian Bargielski

UNIT NAME

NEW PLAYERS FRIENDLY

FORIGN PLAYERS FRIENDLY

Norsmen - people living in the northern parts of the Old World. Their appearance and behavior is similar to those of Vikings. Forged in a fire of constant tribe wars, not rarely fighting side by side with forces of Chaos Norsmen are fearless warriors and brutal raiders. Among these wild folks you can find bold explorers and sailors, as easily as druids, shamans or savage shape shifters. They usually fight along with Chaos ranks as Berserkers or Champions. If you would like to become one of these - join now!

A grate fun is just as important as a good fight. Although we usually fight each other to proof which clan or a tribe is the mightiest we become intransigent in case of a common enemy. We fight as a team - side by side, shield by shield and our axes know no rest nor mercy. We have our Jarls, Champions, Heroes and Priests, heroic Valkyries and mad Druids. If You are loyal to your own kin and ruthless to your enemies - join us now! There is a huge feast guaranteed after a won battle, or a lost one as well, in Vallhalla tho.

Leathers, furs, horns, round shields, axes and swords.


LEADER

Kuba Łagunionok

UNIT NAME

NEW PLAYERS FRIENDLY

FORIGN PLAYERS FRIENDLY

It has been exactly a year since Jarl Ivar Bjornsson's armies have taken off to the lands that once belonged to our people. Ivar has fallen defending the honour of his father, who was bestially murdered by von Raukov and his dogs. The lands that were once promised to us were taken away. This year I want you to go with me to blood-stained battlefields and avenge the death of Bjorn and his son Ivar. The clan of Oakenshield will join the forces of Chaos to once and for all chase out the Empire, as the gods like it. The formation will be assembled of heavy-armed shield warriors, who will not avoid the first-line fight. It is the best opportunity to feel like you're a person in the "Viking" series and to write your own Saga.

Someone who would like to feel the atmosphere fitting the Vikings TV series.

A lot of furs, rags and leathers. No tennis shoes.


LEADER

Anna Peterkova

UNIT NAME

NEW PLAYERS FRIENDLY

FORIGN PLAYERS FRIENDLY

Shieldmaidens - the women of Norsca.

Norsca is known in the world of its raiders, who are not afraid of death and the unfriendly landscapes, devouring uncareful travelers forever. A lesser known fact is that in the heart of Norsca, in its settlements, left alone by the brave men bursts a great, uncanny force - the strength of unbroken women. The women stopped only looking for their children and after the household a long time ago. The women took up swords and started to learn how to fight. The women created a new bond. They worked on their deadly tactics and reached for power. Those beautiful women want more. The women of Norsca.

What do I offer:

  • Being a part of the elite formation containing only women, who decided to take things into their own hands and do so greatly, making all of the men wonder.
  • Training including fighting in a line with different battle formations made with shields and one-handed weapons.
  • Lessons on fighting with shield and one-handed weapon in individual sparrings.
  • Story-based relations inside the unit and surpassing it's boundaries, a short history of your character with her feats and goals.
  • With a deal with the organizers - a possibility to rent a shield for every shieldmaiden.
  • Personal help with creating your costume using fb messages, fb group and e-mail.

A clothing themed for nordic female warriors - pants, shirts and tunics. There's always place for leather elements, like arm guards, belts or shoulder guards. You could also have something made from animal fur, but it's nothing mandatory. Each of the participants should focus on details - such as those regarding hair - you could have them braided or kept in place with leather strips. The only mandatory requirements are a weapon (a sword or an axe) and a shield.


LEADER

Marcin Ptaszyński

UNIT NAME

NEW PLAYERS FRIENDLY

FORIGN PLAYERS FRIENDLY

Waaagh !!! Kill as many as possible, so that we will praise your name by the fire when drum beats. The group of orcs and goblins, based on the brutal force and law of horde. Currently have a questionable alliance with the Norska side. Join the Horde or die!

Fans of Greenskins who have Orc in itself. Persuasive and expressive people who like to play non-humans, fight epic and expressively die. You like to paint your face, dress up masks, put rusty armor and giant axe, hang on bones from defeated enemies, scream for the Horde? This is the place for you!

We will actively integrate, battle songs, drums, food, playing rituals, duel fighting.
We focus on organizations, GM for our group will ensure that we are in the right place at the right time. Main and side quests! And above all, our own place that we "decorate" orc fashion!

There will be a need for some physical fitness and a survival skills, no one will tell you to do pushups, but running in armor and fighting can destroy everyone’s, and when rain
or something goes wrong, you will have to deal with it.

"You will rest after death" This is not a place for people who attach themselves to their character or they must always win, we will die often. And after death you can rest, have a drink and for the Horde! Once you will be the orc who knocked out the great knight of the empire. The next time you die falling on the forks of a scared peasant. We also attach great importance to maintaining the climate, if you do not want to wear a orc mask or a helmet that will hide your human face, it is’t place for you, two line with green paint on your face do not make you orc.

Playing an orc or goblin for 48h is a great challenge, so it will have time for relax as faction, so that nobody avoid anything. At this time you can go to rest or play another character for a few hours. We are very understanding in terms of gathering strength and rest. However we count on you, when important moments came!

Latex orc mask or orc helmet, if you choose to paint the entire face is a mandatory orc denture and latex ears (nose for goblin). Huge shoulder pad and various pieces of random armor, horns, skins, skulls, textiles all in shades of brown, gray with accents of sharp colors like red and green. Inspired by Orc/Goblin from Tolkien, Warhammer or WoW. In our group we help with costume and appearance of your character.


LEADER

Dorota Chmielewska

UNIT NAME

NEW PLAYERS FRIENDLY

FORIGN PLAYERS FRIENDLY

Læknir have their base, but when needed they accompany other parties in their travels. They are always a very valuable ally - others tend to cover the medics, who could (but not always will) respond with their own battle skills. The base - the medical house - is not only a place in which the wounds are sewn, bones are put in place and diseases cured. This is also a place where someone's fate can turn.

Læknir are able to throw the runes waging someone's life with the gods, making deals that always have a bitter side. This is a place, where a mere warrior and the king himself can lose tremendously or win big (sometimes both). That kind of practice makes Læknir both needed and feared at the same time. There's a lot of tales surrounding them, but no one is sure which of them are true.

The medic unit is designed for people who like to play out dramatic scenes and make the story better for everyone. I would also like this to be a team-based unit - the medics have their shared goals - they may want to limit the usage of their services by units who often go to trouble, or the other way around. They could conduct dark experiments or influence the internal conflicts inside the Norsca camp (like introducing diseases etc.). There could be some friction inside the unit itself - about the rules, ethics or where is the line between trying to help someone and leave him to die. I would really like for those group activities to be important during the game. Inside the hospital itself we'll create a social space - to make it a crucial part of the whole experience. And the players who would also like to do so - you're the ones I'm looking for.

Viking-themed costumes - tattoos, markings and painted eyes are welcome. Coats for work - may be based on butcher's aprons or made from leather, cotton or other materials. Bags for tools and potions, medallions or other characteristic item.


LEADER

Richard Stamp

UNIT NAME

NEW PLAYERS FRIENDLY

FOREGIN PLAYERS FRIENDLY

A Celtic-based group of wild-men, out for the glory of battle and the rewards of fame.

The faction is for those who feel like they are real heroes, striding across the battlefield to victory, drinking and singing until the early hours, and then doing it all again, such as the legends of old - our names will live forever!

Anything vaguely Celtic - the warband is from all over Albion. Tartan or checker patterns is good, bare skin, bodypaint...


LEADER

Dominik Szawłowski

UNIT NAME

NEW PLAYERS FRIENDLY

FORIGN PLAYERS FRIENDLY

There is 20 maximum 30 of us. We are outcasts, criminals and outlaws, we are the people who hate the Empire and it is esential, that each and every of us had a real and serious reason why he/she hates the Empire (court sentence, personal rancor, revenge, anything important enough to rise against the Empire).

We are not a typical mililtary unit, we are more like a group of individuals. Every one has a right to express his/her thoughts, and it will be taken under consideration during the decission making process. The most important matters are being arbitrated during the Group Assembly.

We support Norska, because we were promissed to receive an Asylum in the North. Pierre Guillard is a leader - Primis inter Parens. The inner Circle of most trusted men are Waniff, Whisper, Franz, Father and Olaf the Grey.

The Atmosophere of being a part of a Gang. We will put a preassure on the role playing aspect of an event and the interactions between the characters. We will plan a varius quests for particular characters or a group of characters.

The people who do not like to obey orders and a military drill makes them sick will feel good in our fraction. If you want to be a part of a gang of criminals, with all the consequences, this is a fraction for you.

Any of costume will do. It has just follow the climat of Warhammer. Various armours and weapons, this is a group of outlaws afte all.


LEADER

Tomasz Okólski

UNIT NAME

NEW PLAYERS FRIENDLY

FORIGN PLAYERS FRIENDLY

Each and every war collects it's harvest… Each war causes loss… but also brings benefits. Where some pay with their own suffering, despair and even lives, the other will gain on their treat.

Marauders of Chaos are a group of ruthless torturers and filthy cutthroats, who following the ashes of war collect the harvest. Although there is plenty of corpses around the fields of war drowned in blood, there are many goods to loot as well. The ones that are of highest value are lives of those miserable enough, who haven't have the luck to just pass. It is them who Marauders prey on the most. They shackle their victims and bind with ropes or chains boasting and enriching with their bondage. Most of slaves is lucky enough to end up as a living good to be traded, rest of them tho… The rest of them share a much worse and horrible fate, becoming objects of wicked experiments or dark rituals. Because Chaos… loves and seeks to spread and twist it's tentacles around new victims marking them with blessings and transformations. Off course those with an open mind, who are willing to change would find this as a beautiful opportunity for a new happy life and purpose.

Some marauders are changed themselves, the other aren't, though each and every of them worship Chaos, while in their ranks you can find also dark acolytes and cultists. There are personification of the evil and a true carnival of Chaos. Once they found out about, lasting for three years war, they set the Ostland and Norse boarder a course. Although their appearances and habits raise common disgust, the times are hard and King of The North might be needing of Marauders help in the end.

To live through an amazing adventure in company of great players and eaven greater peaople. If making your own game you want to make the game to the others.

This group offers a wind range of roles. There is a place for those willing to play dark god's champions, cruel torturers or just scumbags hunting down man. There is also a place for those who on the other hand would rather play non-fighting characters - cultists, acolytes, slave traders, or even the slaves!

It is a lightly armed group designed for skirmish encounters, stalking and ambushing. Beside battle quests and plots there will be plenty of interesting things to do in the camp, where our slaves will be. Tortures, experiments, rituals, slave fights, there is a full range of fun activities you can choose. There also would be a place for someone who fells comfy making coins and handling trades, as we will be selling slaves. Beside all in-game activities we also take care to have a proper rest time in a company of bear, honey and poor jokes.

If you are keen on Chaos and each and every face of it. If military and soldiers stuff are not your thing, if you wish to pray on the despair of others and play with those tormented in slavery. If you'd rather run around the forest setting ambush, than form a rank. If having a good time on a vacations is as important as a game itself to you, than this group is just for YOU!

Strike force of the band might find inspirations in Warhammer's marauders and champions of Chaos. Both light and heavier armors with Chaos emblems, horns, skulls and furs. Arms will be chosen depending on the amount of players and selected tactics.

Less battle-like part of the crew, like acolytes, cultists, slave traders, slaves may fully go with the flow. All kind of mutations chaos orders and emblems, even emblems of particular Chaos gods will be great. We recommend lose robes and clothes, suitable for the weather. If someone is willing to make an epic not necessarily practical costume, then it fits perfectly

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BATTLE QUEST

That's how first and second editions looked like!

Battle Quest - Polish Battle Larp Warhammer31.07-1.08.2015
Battle Quest - Polish Battle Larp Warhammer29-31.07.2016

Tickets avaiable in our webstore as always


THE TEAM


THE MAIN ORGANIZER

5 Żywiolow

COMPANY’S INFO

st. Powstańców 34
48-250 Głogówek
NIP: 7551902423
REGON: 360946089

CONTACT

www.5zywiolow.com
facebook.com/5zywiolow
biuro@5zywiolow.com
tel. 0048 660 207 606

Bartek ZiołoScenario
Dastin WawrzyniakCoordinator Battle Quest
Dominik WawrzyniakCoordinator 5 Żywiołów
Krzysztof MajScenario
Krzysztof StudzińskiScenario
Piotr SawickiScenography
Tomasz LewandowskiScenario

PARTNERS

Nysa
Epic Armoury
Elter-Gaz
RPG

NEED MORE INFO? HAVE QUESTIONS? WRITE TO US!

ndaariusz@gmail.com